ability

Frenzy

Augments attack damage for a short period of time.

Fields

FieldValue
abilityTypeBuff
activationId
activationTypeSingle
castAnimationAssetId
components
{
  "items": [
    {
      "statusEffects": {
        "statusEffectIds": [
          "buff_damage"
        ],
        "targetInfos": [
          {
            "color": "#99FF99CC",
            "confirmFlags": [],
            "excludeFlags": [],
            "includeFlags": [
              "Self"
            ],
            "suggestedFlags": [],
            "targetType": "Self"
          }
        ]
      }
    }
  ]
}
cooldownTurns
{
  "base": {
    "int": 6
  },
  "scale": "None"
}
costs
[
  {
    "costType": "Default",
    "modifier": {
      "base": {
        "int": 4
      },
      "scale": "None"
    },
    "statType": "Stamina"
  }
]
impactAnimationAssetId
isPlaceholderNo
isRangedAnimationReversedNo
maximumLevel5
rangedAnimationAssetId
requiredItemTypes
{
  "isUnarmed": false,
  "itemTypeIds": {}
}
requirements
{
  "level": 1,
  "mainStats": [
    "Strength"
  ],
  "scale": 0,
  "secondaryStats": []
}
skillStatTypeUnknown
soundImpactIdgeneric_short
soundLaunchId
spriteIdability_frenzy
stationaryAnimationAssetId
sustainAnimationAssetId
sustainCosts
[]
usageTypeCast