npc

zombie

Fields

FieldValue
abilities
[]
ai
{
  "flags": [],
  "treeId": ""
}
alignmentEvil
components
dialogueIds
[]
dropsStoreTemplateId
equipmentStoreTemplateId
familyTypeIdundead_zombies
immunityElementTypeIds
[]
inheritFrom
inventory
[]
isAbstractYes
isConstructNo
isCutsceneNo
isKey
isStoryNo
level
{
  "max": 1,
  "min": 1
}
portraitSpriteId
questIds
[]
raceTypeIdundead
scaleTemplate
{
  "classTypeId": "warrior",
  "isUnique": false,
  "levelModifierTypeId": "normal",
  "sizeTypeId": "normal",
  "statBoosts": {},
  "useLevelModifier": true
}
skills
{}
sounds
{}
spriteIdzombie_a
stats
{}
statusEffectIds
[]
storeTemplateIds
[
  "drops_undead_zombie"
]
templateDataForRace
[]
traits
[]
useRandomName
xpReward