ability

Death Scream

The undead lets out a frightening cry at his enemies, forcing them to run back in fear.

Fields

FieldValue
abilityTypeOffensive
activationId
activationTypeSingle
castAnimationAssetId
components
{
  "items": [
    {
      "shout": {
        "distance": "1",
        "targetInfos": [
          {
            "color": "#ff5959",
            "confirmFlags": [],
            "excludeFlags": [
              "Self"
            ],
            "includeFlags": [
              "AnyNPC"
            ],
            "isPositionLocked": true,
            "rangeRadius": 2,
            "rangeType": "FOV",
            "suggestedFlags": [],
            "targetType": "AllInRange"
          }
        ]
      }
    },
    {
      "statusEffects": {
        "statusEffectIds": [
          "fear_undead"
        ],
        "targetInfos": [
          {
            "color": "#ff5959",
            "confirmFlags": [],
            "excludeFlags": [
              "Self"
            ],
            "includeFlags": [
              "AnyNPC"
            ],
            "isPositionLocked": true,
            "rangeRadius": 2,
            "rangeType": "FOV",
            "suggestedFlags": [],
            "targetType": "AllInRange"
          }
        ]
      }
    }
  ]
}
cooldownTurns
{
  "base": {
    "int": 12
  },
  "scale": "None"
}
costs
[
  {
    "costType": "Default",
    "modifier": {
      "base": {
        "int": 4
      },
      "scale": "None"
    },
    "statType": "MP"
  }
]
impactAnimationAssetId
isPlaceholderNo
isRangedAnimationReversedNo
maximumLevel1
rangedAnimationAssetId
requiredItemTypes
{
  "isUnarmed": false,
  "itemTypeIds": {}
}
requirements
{
  "level": 1,
  "mainStats": [
    "Wizardry"
  ],
  "scale": 0,
  "secondaryStats": []
}
skillStatTypeUnknown
soundImpactIdmelee_warcry
soundLaunchId
spriteIdability_shout
stationaryAnimationAssetId
sustainAnimationAssetId
sustainCosts
[]
usageTypeUnknown