region

Sewers

Fields

FieldValue
ambientSoundIdambient_sewers
areCellsAlreadyDiscoveredNo
generatorTypeDungeonFirst
isUniqueNo
layout
{
  "dynamicPlacements": {},
  "placementType": "Unknown",
  "requiredPlacements": {},
  "shouldDrawCityWalls": false,
  "singlePlacement": {
    "castleId": "",
    "farmId": "",
    "mapPrefabId": "",
    "mapPrefabTypeId": ""
  }
}
level1
levelRange
{
  "max": 0,
  "min": 0
}
mapAssetCommonGroupIds
[]
mapAssetIds
{}
mapColor
musicContextTypeSewers
randomNames
{}
regionTypeDungeon
size
{
  "height": 18,
  "width": 18
}
spawns
{
  "assetSpawns": [],
  "itemSpawns": [
    {
      "id": "",
      "probability": 50,
      "quantity": {
        "max": 0,
        "min": 0
      },
      "templateId": "book_blue"
    }
  ],
  "mapPrefabSpawns": {
    "items": [],
    "probability": 0,
    "turnCount": 0
  },
  "npcSpawns": {
    "spawns": {}
  }
}
surface
{
  "biomeType": "Empty",
  "treeDensity": 0,
  "wildernessId": ""
}
surfaceTypeSurface
underground
{
  "sectorLinks": [],
  "sectors": [
    {
      "bsp": null,
      "bspZone": null,
      "cellularAutomata": null,
      "endRoomPrefabIds": [],
      "generatorType": "Sewers",
      "id": "",
      "mapAssetCommonGroupId": "",
      "name": "Main",
      "numberOfContainers": {
        "max": 1,
        "min": 0
      },
      "numberOfEnemies": {
        "max": 16,
        "min": 8
      },
      "numberOfRooms": {
        "max": 3,
        "min": 2
      },
      "randomCorridorLoopCount": 0,
      "randomCorridorMinimumDistance": 0,
      "rect": null,
      "roomBorderIntersect": {
        "max": 8,
        "min": 6
      },
      "roomDistance": {
        "max": 0,
        "min": 0
      },
      "roomPrefabIds": [],
      "roomPrefabSpawns": [],
      "roomSize": {
        "max": 9,
        "min": 3
      },
      "shouldGenerateTunnels": false,
      "spawns": null,
      "spreads": [],
      "startRoomPrefabIds": []
    }
  ],
  "stairsDownRegionTemplateId": "sewers_2",
  "stairsUpRegionTemplateId": ""
}