ability

Snare Shot

Fires a shot that pins the target on place for several turns.

Fields

FieldValue
abilityTypeOffensive
activationId
activationTypeSingle
castAnimationAssetId
components
{
  "items": [
    {
      "statusEffects": {
        "statusEffectIds": [
          "snared"
        ],
        "targetInfos": [
          {
            "color": "#ff5959",
            "confirmFlags": [
              "Good",
              "PartyMember"
            ],
            "excludeFlags": [
              "Self"
            ],
            "includeFlags": [
              "AnyNPC"
            ],
            "rangeRadius": 1,
            "rangeType": "Square",
            "suggestedFlags": [
              "Enemy"
            ],
            "targetType": "OneTile"
          }
        ]
      }
    }
  ]
}
cooldownTurns
{
  "base": {
    "int": 2
  },
  "scale": "None"
}
costs
[]
impactAnimationAssetId
isPlaceholderNo
isRangedAnimationReversedNo
maximumLevel5
rangedAnimationAssetId
requiredItemTypes
{
  "isUnarmed": false,
  "itemTypeIds": {
    "main": [
      "thrown",
      "bow",
      "crossbow",
      "sling"
    ]
  }
}
requirements
{
  "level": 1,
  "mainStats": [
    "Dexterity"
  ],
  "scale": 0,
  "secondaryStats": []
}
skillStatTypeUnknown
soundImpactId
soundLaunchId
spriteIdability_ranged_snare_shot
stationaryAnimationAssetId
sustainAnimationAssetId
sustainCosts
[]
usageTypeRangedWeapon