ability

Ranged Weapon Mastery

The character has learned all the techniques for ranged weapons, becoming a Master.

Fields

FieldValue
abilityTypePassive
activationId
activationTypePassive
castAnimationAssetId
components
{
  "items": [
    {
      "buff": {
        "statsAffected": [
          {
            "statType": "RangedDamageBonus",
            "value": "10%|5%"
          },
          {
            "statType": "RangedAttackRadius",
            "value": "1|1"
          },
          {
            "statType": "Attack",
            "value": "2|3"
          }
        ]
      }
    }
  ]
}
cooldownTurns
{
  "base": "None",
  "scale": "None"
}
costs
[]
impactAnimationAssetId
isPlaceholderNo
isRangedAnimationReversedNo
maximumLevel5
rangedAnimationAssetId
requiredItemTypes
{
  "isUnarmed": false,
  "itemTypeIds": {}
}
requirements
{
  "level": 1,
  "mainStats": [
    "Dexterity"
  ],
  "scale": 0,
  "secondaryStats": []
}
skillStatTypeUnknown
soundImpactId
soundLaunchId
spriteIdability_ranged_mastery
stationaryAnimationAssetId
sustainAnimationAssetId
sustainCosts
[]
usageTypePassive