| nodes | [
{
"input": {},
"name": "PatrolAll",
"nodes": [
{
"input": {},
"name": "RandomBanter",
"nodes": [],
"type": "NodeRandomBanter",
"weight": 1
},
{
"input": {},
"name": "PatrolSelector",
"nodes": [
{
"input": {
"targetName": "TargetEnemy"
},
"name": "FindHostileNPC",
"nodes": [
{
"input": {
"treeId": "attack"
},
"name": "IncludeAttackTree",
"nodes": [],
"type": "NodeTreeInclude",
"weight": 1
}
],
"type": "NodeFindHostileNPC",
"weight": 1
},
{
"input": {
"treeId": "wander_in_wilderness"
},
"name": "IncludeTree",
"nodes": [],
"type": "NodeTreeInclude",
"weight": 1
}
],
"type": "NodeSelector",
"weight": 1
}
],
"type": "NodeAll",
"weight": 1
}
] |