Normal
This difficulty level is for all players, whether or not you have played a roguelike before. Difficulty settings: - +160% HP vs. opponents at the same level - Eating and drinking is essential for survival - Sleeping when tired is essential for survival - Character starts with a few pieces of armor and a weapon Upon death, your character... - Respawns at its home location (5 respawns before dying permanently) - Loses 10% of its XP; drops all inventory items, including gold
Fields
| Field | Value |
|---|---|
| deathPolicy | {
"goldDrop": 1,
"isPermadeath": false,
"isRespawn": true,
"respawnCount": 5,
"shouldDropItems": true,
"xpLost": 0
} |
| equipmentSpawnType | Partial |
| modifiers | [ "Survival", "Respawn" ] |
| playerHpBoost | 0 |
| shortDescription | For all players |
| spriteId | ui_difficulty_normal |