cutscene

main_a_a_trigger

Fields

FieldValue
endProperties
{
  "endType": "Normal",
  "text": "",
  "turnCount": 0
}
isHudVisibleNo
items
[
  {
    "components": {
      "items": [
        {
          "hUD": {
            "isVisible": false
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Camera [FocusOnHealer]"
  },
  {
    "components": {
      "items": [
        {
          "camera": {
            "duration": 0,
            "easingType": "Default",
            "id": "story_act1_healer",
            "lockType": "NPC",
            "offset": "",
            "speed": 0.25,
            "zoom": 0,
            "zoomEasingType": "Default",
            "zoomType": "None"
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Camera [FocusOnHealer2]"
  },
  {
    "components": {
      "items": [
        {
          "descriptive": {
            "spriteId": "",
            "text": "You see a woman working at a table, on which is laid out an alambic, empty bottles, and a few different herbs. \n\nShe seems unaware of your presence, lost into her work. \n\nAs you approach her, she realizes she's isn't alone, and turns towards you.\n"
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": ""
  },
  {
    "components": {
      "items": [
        {
          "dialogue": {
            "animationType": "None",
            "isPrompt": true,
            "npcId": "",
            "shouldConfirm": false,
            "text": "[emote]*surprised*[/emote] Oh, hello there! I'm happy to see you are awake!"
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Dialogue [OhThereYouAre]"
  },
  {
    "components": {
      "items": [
        {
          "moveTo": {
            "delayBetweenMoves": 0.5,
            "npcId": "",
            "shouldMoveParty": false,
            "target": {
              "id": "",
              "lockType": "Direction",
              "offset": "0,2"
            }
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "MoveTest"
  },
  {
    "components": {
      "items": [
        {
          "moveTo": {
            "delayBetweenMoves": 0.5,
            "npcId": "",
            "shouldMoveParty": false,
            "target": {
              "id": "",
              "lockType": "Player",
              "offset": ""
            }
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "MoveToPlayer [Healer]"
  },
  {
    "components": {
      "items": [
        {
          "dialogue": {
            "animationType": "None",
            "isPrompt": true,
            "npcId": "",
            "shouldConfirm": false,
            "text": "Please don't move, I have to examine your wounds..."
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Dialogue"
  },
  {
    "components": {
      "items": [
        {
          "useAbility": {
            "abilityId": "healing_cure",
            "npcId": "",
            "target": {
              "id": "",
              "lockType": "Player",
              "offset": ""
            }
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "UseCureAbility"
  },
  {
    "components": {
      "items": [
        {
          "delay": {
            "duration": 1
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Delay_AfterUseCureAbility"
  },
  {
    "components": {
      "items": [
        {
          "useAbility": {
            "abilityId": "illusion_shield",
            "npcId": "",
            "target": {
              "id": "",
              "lockType": "Unknown",
              "offset": ""
            }
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "UseTestAbility"
  },
  {
    "components": {
      "items": [
        {
          "delay": {
            "duration": 1
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Delay_AfterUseTestAbility"
  },
  {
    "components": {
      "items": [
        {
          "dialogue": {
            "animationType": "None",
            "isPrompt": true,
            "npcId": "",
            "shouldConfirm": false,
            "text": "There, you should feel better now."
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Dialogue [FeelBetter]"
  },
  {
    "components": {
      "items": [
        {
          "conversation": {
            "conversationId": "story_act1_healer",
            "npcId": ""
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Conversation"
  },
  {
    "components": {
      "items": [
        {
          "hUD": {
            "isVisible": true
          }
        },
        {
          "camera": {
            "duration": 0,
            "easingType": "Default",
            "id": "",
            "lockType": "Player",
            "offset": "",
            "speed": 0.25,
            "zoom": 0,
            "zoomEasingType": "Default",
            "zoomType": "Linear"
          }
        }
      ]
    },
    "id": "",
    "internalId": 0,
    "name": "Camera"
  }
]
npcPositions
[]
transition
{
  "backgroundSpriteId": "",
  "cameraType": "Unknown",
  "fadeInDuration": 0,
  "fadeOutDuration": 0,
  "locationType": "Current",
  "markerId": "",
  "regionTemplateId": "",
  "sceneType": "Default",
  "shownDuration": 0,
  "title": "",
  "transitionType": "None"
}