Resilience
Improves party's strength and constitution
Fields
| Field | Value |
|---|---|
| abilityType | Defensive |
| activationId | leadership_buff |
| activationType | Sustained |
| castAnimationAssetId | — |
| components | {
"items": [
{
"buff": {
"buffTargetType": "Party",
"statsAffected": [
{
"statType": "Strength",
"value": "5|5"
},
{
"statType": "Constitution",
"value": "5|5"
}
]
}
}
]
} |
| cooldownTurns | {
"base": {
"int": 25
},
"scale": "None"
} |
| costs | [] |
| impactAnimationAssetId | — |
| isPlaceholder | No |
| isRangedAnimationReversed | No |
| maximumLevel | 5 |
| rangedAnimationAssetId | — |
| requiredItemTypes | {
"isUnarmed": false,
"itemTypeIds": {}
} |
| requirements | {
"level": 2,
"mainStats": [
"Piety"
],
"scale": 0,
"secondaryStats": []
} |
| skillStatType | HolySpells |
| soundImpactId | ability_leadership_buff_strength |
| soundLaunchId | — |
| spriteId | ability_leadership_buff_strength |
| stationaryAnimationAssetId | — |
| sustainAnimationAssetId | ability_leadership_buff_strength |
| sustainCosts | [] |
| usageType | Sustained |