npc

human warrior

Fields

FieldValue
abilities
[]
ai
{
  "flags": [],
  "treeId": ""
}
alignment
components
dialogueIds
[]
dropsStoreTemplateId
equipmentStoreTemplateId
familyTypeId
immunityElementTypeIds
[]
inheritFromhuman_generic
inventory
[]
isAbstractNo
isConstructNo
isCutsceneNo
isKey
isStoryNo
level
{
  "max": 1,
  "min": 1
}
portraitSpriteId
questIds
[]
raceTypeId
scaleTemplate
{
  "classTypeId": "warrior",
  "isUnique": false,
  "levelModifierTypeId": "normal",
  "sizeTypeId": "normal",
  "statBoosts": {},
  "useLevelModifier": true
}
skills
{}
sounds
{}
spriteId
stats
{}
statusEffectIds
[]
storeTemplateIds
[]
templateDataForRace
[]
traits
[]
useRandomName
xpReward