Cure
Heals the target's injuries.
Fields
| Field | Value |
|---|---|
| abilityType | Heal |
| activationId | — |
| activationType | Single |
| castAnimationAssetId | — |
| components | {
"items": [
{
"heal": {
"description": "Heals the target",
"hP": "4d8|12",
"targetInfos": [
{
"color": "#002DB5FF",
"confirmFlags": [
"Enemy"
],
"excludeFlags": [],
"includeFlags": [
"AnyNPC"
],
"rangeRadius": 4,
"rangeType": "FOV",
"suggestedFlags": [
"Self",
"PartyMember",
"Good"
],
"targetType": "OneTile"
}
]
}
}
]
} |
| cooldownTurns | {
"base": {
"int": 14
},
"scale": "None"
} |
| costs | [
{
"costType": "Default",
"modifier": {
"base": {
"int": 3
},
"scale": {
"int": 1
}
},
"statType": "MP"
}
] |
| impactAnimationAssetId | — |
| isPlaceholder | No |
| isRangedAnimationReversed | No |
| maximumLevel | 5 |
| rangedAnimationAssetId | — |
| requiredItemTypes | {
"isUnarmed": false,
"itemTypeIds": {}
} |
| requirements | {
"level": 1,
"mainStats": [
"Piety"
],
"scale": 0,
"secondaryStats": []
} |
| skillStatType | HolySpells |
| soundImpactId | heal_ability |
| soundLaunchId | — |
| spriteId | ability_heal |
| stationaryAnimationAssetId | — |
| sustainAnimationAssetId | — |
| sustainCosts | [] |
| usageType | Unknown |