region

Riverdale Highlands

Fields

FieldValue
ambientSoundIdambient_forest
areCellsAlreadyDiscoveredNo
generatorTypeWilderness
isUniqueNo
layout
{
  "dynamicPlacements": {},
  "placementType": "Unknown",
  "requiredPlacements": {},
  "shouldDrawCityWalls": false,
  "singlePlacement": {
    "castleId": "",
    "farmId": "",
    "mapPrefabId": "",
    "mapPrefabTypeId": ""
  }
}
level2
levelRange
{
  "max": 29,
  "min": 15
}
mapAssetCommonGroupIds
[]
mapAssetIds
{}
mapColor
{
  "a": 255,
  "b": 23,
  "g": 171,
  "r": 30
}
musicContextTypeForest
randomNames
{}
regionTypeWilderness
size
{
  "height": 0,
  "width": 0
}
spawns
{
  "assetSpawns": [],
  "itemSpawns": [],
  "mapPrefabSpawns": {
    "items": [],
    "probability": 0,
    "turnCount": 0
  },
  "npcSpawns": {
    "spawns": {}
  }
}
surface
{
  "biomeType": "Forest",
  "treeDensity": 0,
  "wildernessId": ""
}
surfaceTypeSurface
underground
{
  "sectorLinks": [],
  "sectors": [],
  "stairsDownRegionTemplateId": "",
  "stairsUpRegionTemplateId": ""
}