conversation

dungeon1_minotaur_dumb

Fields

FieldValue
attackOnSightNodeId
commonText
[
  {
    "id": "intro",
    "internalId": 0,
    "text": [
      "<d>The minotaur's face looks red and angry; it looks ready to charge at you at any moment.</d>"
    ],
    "tip": null
  },
  {
    "id": "attack",
    "internalId": 0,
    "text": [
      "<d>The minotaur looks even angrier and starts to charge towards you.</d> Minotaur... want... BLOOD!"
    ],
    "tip": null
  },
  {
    "id": "negotiate",
    "internalId": 0,
    "text": [
      "<d>The minotaur starts charging towards you anyway.</d> Minotaur... want... BLOOD!"
    ],
    "tip": null
  },
  {
    "id": "item",
    "internalId": 0,
    "text": [
      "<d>The minotaur's face suddenly changes from anger to joy as it sees [itemId=quest_minotaur_item]. </d> Minotaur... want... item... HERE!",
      "<d>You start walking slowly towards the minotaur with the item held in front of you. As you approach the minotaur, you notice the smell of dried blood becomes more intense. You finally roach the minotaur; you can feel the heat it radiates. You give [itemId=quest_minotaur_item] to the minotaur, who looks happy to have its item back. You walk back to where you stood.",
      "<d>The minotaur points towards the stairs in the back of the room. </d> You... go up! Today. Tomorrow."
    ],
    "tip": null
  }
]
groupedNodes
{
  "goodbye": [
    "goodbye"
  ],
  "intro": [
    "intro_item",
    "intro_negotiate",
    "intro_attack"
  ]
}
nodes
[
  {
    "affects": [],
    "behaviourTypes": [],
    "cutsceneId": null,
    "endsQuestId": null,
    "excludeFlags": [],
    "excludeRegionFlags": [],
    "id": "first_0",
    "internalId": 0,
    "itemRequirements": [],
    "joinsParty": false,
    "nodeLinkGroupId": "intro",
    "nodeLinks": [],
    "nodeType": "Dialogue",
    "npc": [],
    "player": null,
    "questAcceptedNodeId": null,
    "questDeclinedNodeId": null,
    "questId": null,
    "questTaskId": null,
    "requireFlags": [],
    "requireRegionFlags": [],
    "setsFlags": [],
    "setsRegionFlags": [],
    "startsQuestId": null,
    "statRequirements": [],
    "visibilityType": "Always"
  },
  {
    "affects": [
      {
        "affectType": "Reputation",
        "modifier": 100,
        "statType": "Unknown"
      }
    ],
    "behaviourTypes": [],
    "cutsceneId": null,
    "endsQuestId": null,
    "excludeFlags": [],
    "excludeRegionFlags": [],
    "id": "intro_item",
    "internalId": 0,
    "itemRequirements": [],
    "joinsParty": false,
    "nodeLinkGroupId": "goodbye",
    "nodeLinks": [],
    "nodeType": "Dialogue",
    "npc": [],
    "player": "WAIT! I have [itemId=quest_minotaur_item] for you! <d>You quickly get [itemId=quest_minotaur_item] from your inventory and hold it in front of you.</d>",
    "questAcceptedNodeId": null,
    "questDeclinedNodeId": null,
    "questId": null,
    "questTaskId": null,
    "requireFlags": [],
    "requireRegionFlags": [],
    "setsFlags": [],
    "setsRegionFlags": [],
    "startsQuestId": null,
    "statRequirements": [],
    "visibilityType": "Always"
  },
  {
    "affects": [
      {
        "affectType": "Reputation",
        "modifier": -100,
        "statType": "Unknown"
      }
    ],
    "behaviourTypes": [],
    "cutsceneId": null,
    "endsQuestId": null,
    "excludeFlags": [],
    "excludeRegionFlags": [],
    "id": "intro_negotiate",
    "internalId": 0,
    "itemRequirements": [],
    "joinsParty": false,
    "nodeLinkGroupId": null,
    "nodeLinks": [],
    "nodeType": "Goodbye",
    "npc": [],
    "player": "STOP! I don't want to fight! I will go back my way and we will forget this happened. Bye!",
    "questAcceptedNodeId": null,
    "questDeclinedNodeId": null,
    "questId": null,
    "questTaskId": null,
    "requireFlags": [],
    "requireRegionFlags": [],
    "setsFlags": [],
    "setsRegionFlags": [],
    "startsQuestId": null,
    "statRequirements": [],
    "visibilityType": "Always"
  },
  {
    "affects": [
      {
        "affectType": "Reputation",
        "modifier": -100,
        "statType": "Unknown"
      }
    ],
    "behaviourTypes": [
      "Attack"
    ],
    "cutsceneId": null,
    "endsQuestId": null,
    "excludeFlags": [],
    "excludeRegionFlags": [],
    "id": "intro_attack",
    "internalId": 0,
    "itemRequirements": [],
    "joinsParty": false,
    "nodeLinkGroupId": null,
    "nodeLinks": [],
    "nodeType": "Goodbye",
    "npc": [],
    "player": "Finally, a minotaur to add to my kill list!",
    "questAcceptedNodeId": null,
    "questDeclinedNodeId": null,
    "questId": null,
    "questTaskId": null,
    "requireFlags": [],
    "requireRegionFlags": [],
    "setsFlags": [],
    "setsRegionFlags": [],
    "startsQuestId": null,
    "statRequirements": [],
    "visibilityType": "Always"
  },
  {
    "affects": [],
    "behaviourTypes": [],
    "cutsceneId": null,
    "endsQuestId": null,
    "excludeFlags": [],
    "excludeRegionFlags": [],
    "id": "goodbye",
    "internalId": 0,
    "itemRequirements": [],
    "joinsParty": false,
    "nodeLinkGroupId": null,
    "nodeLinks": [],
    "nodeType": "Goodbye",
    "npc": [],
    "player": "Great, thanks for letting me use the stairs. Goodbye!",
    "questAcceptedNodeId": null,
    "questDeclinedNodeId": null,
    "questId": null,
    "questTaskId": null,
    "requireFlags": [],
    "requireRegionFlags": [],
    "setsFlags": [],
    "setsRegionFlags": [],
    "startsQuestId": null,
    "statRequirements": [],
    "visibilityType": "Always"
  }
]
startNodes
[
  {
    "nodeId": "first_0",
    "requiredKeys": []
  }
]