Silky Smooth Cloth
Hello %PLAYER%! A friend of mine, a city guard, has recently gone down the city crypts for hunting. Down in the [mark]second level[/mark], he discovered a nasty spider nest. He got out of there just in time before getting bit by a [npcId=animal_spider_blue]! If you are brave enough to go in there, could you bring me some [itemId=spider_silk]? This will be useful for crafting silky smooth cloth. Of course, I will reward you for your time.
Fields
| Field | Value |
|---|---|
| availabilityType | Always |
| cellGenerationRadius | 0 |
| cellGenerationType | Unknown |
| info | {
"act": 0,
"chapter": 0,
"guildId": "",
"level": 0
} |
| notorietyRequirements | [] |
| questGroupId | dungeon1 |
| questRequirements | [] |
| questType | Side |
| rewardLevelType | Good |
| rewards | [] |
| shouldGenerateCells | No |
| summary | Collect [itemId=spider_silk] by killing [npcId=animal_spider_blue], [npcId=animal_spider_green] or [npcId=animal_spider_red] in the city crypts. |
| taskGroups | [
{
"operatorType": "And",
"tasks": [
{
"exploreTaskInfo": {
"regionTemplateId": "",
"roomTemplateId": "",
"triggerType": "None"
},
"familyId": "",
"id": "",
"internalId": 0,
"isOptional": false,
"itemTaskInfo": {
"itemIds": [
"spider_silk"
],
"mustHaveBeenCraftedByPlayer": false
},
"mapPrefabTypeId": "",
"npcIds": [],
"targetIds": [],
"targetNpc": null,
"taskType": "AcquireItem",
"title": "",
"total": 3,
"triggerId": ""
}
]
}
] |
| turnInDescription | Thank you, this will greatly help me! |