| ambientSoundId | ambient_desert |
| areCellsAlreadyDiscovered | No |
| generatorType | Wilderness |
| isUnique | No |
| layout | {
"dynamicPlacements": {},
"placementType": "Unknown",
"requiredPlacements": {},
"shouldDrawCityWalls": false,
"singlePlacement": {
"castleId": "",
"farmId": "",
"mapPrefabId": "",
"mapPrefabTypeId": ""
}
} |
| level | 4 |
| levelRange | {
"max": 59,
"min": 45
} |
| mapAssetCommonGroupIds | [] |
| mapAssetIds | {} |
| mapColor | {
"a": 255,
"b": 0,
"g": 49,
"r": 107
} |
| musicContextType | Desert |
| randomNames | {} |
| regionType | Wilderness |
| size | {
"height": 0,
"width": 0
} |
| spawns | {
"assetSpawns": [],
"itemSpawns": [],
"mapPrefabSpawns": {
"items": [],
"probability": 0,
"turnCount": 0
},
"npcSpawns": {
"spawns": {}
}
} |
| surface | {
"biomeType": "Desert",
"treeDensity": 0,
"wildernessId": ""
} |
| surfaceType | Surface |
| underground | {
"sectorLinks": [],
"sectors": [],
"stairsDownRegionTemplateId": "",
"stairsUpRegionTemplateId": ""
} |