ability

Corrupt

Corrupts a target, dealing damage over time.

Fields

FieldValue
abilityTypeOffensive
activationId
activationTypeSingle
castAnimationAssetId
components
{
  "items": [
    {
      "statusEffects": {
        "statusEffectIds": [
          "corrupt"
        ],
        "targetInfos": [
          {
            "color": "#ff5959",
            "confirmFlags": [
              "Self",
              "PartyMember",
              "Good"
            ],
            "excludeFlags": [],
            "includeFlags": [
              "Any"
            ],
            "rangeRadius": 2,
            "rangeType": "FOV",
            "suggestedFlags": [
              "Enemy"
            ],
            "targetType": "OneTile"
          }
        ]
      }
    }
  ]
}
cooldownTurns
{
  "base": {
    "int": 4
  },
  "scale": "None"
}
costs
[
  {
    "costType": "Default",
    "modifier": {
      "base": {
        "int": 4
      },
      "scale": {
        "int": 1
      }
    },
    "statType": "MP"
  }
]
impactAnimationAssetIdability_corrupt_impact
isPlaceholderNo
isRangedAnimationReversedNo
maximumLevel5
rangedAnimationAssetId
requiredItemTypes
{
  "isUnarmed": false,
  "itemTypeIds": {}
}
requirements
{
  "level": 2,
  "mainStats": [
    "Wizardry"
  ],
  "scale": 0,
  "secondaryStats": []
}
skillStatTypeDarkSpells
soundImpactIddark_corrupt
soundLaunchId
spriteIdability_corrupt
stationaryAnimationAssetId
sustainAnimationAssetId
sustainCosts
[]
usageTypeUnknown