region

Castle of the Lake

Fields

FieldValue
ambientSoundId
areCellsAlreadyDiscoveredNo
generatorTypeCity
isUniqueNo
layout
{
  "dynamicPlacements": {
    "residential": [
      {
        "castleId": "",
        "farmId": "",
        "mapPrefabId": "city_house",
        "mapPrefabTypeId": ""
      }
    ]
  },
  "placementType": "AroundRoads",
  "requiredPlacements": {
    "core": [
      {
        "castleId": "castle_a",
        "farmId": "",
        "mapPrefabId": "",
        "mapPrefabTypeId": ""
      }
    ]
  },
  "shouldDrawCityWalls": false,
  "singlePlacement": {
    "castleId": "",
    "farmId": "",
    "mapPrefabId": "",
    "mapPrefabTypeId": ""
  }
}
level0
levelRange
{
  "max": 0,
  "min": 0
}
mapAssetCommonGroupIds
[
  "building_stone_wood"
]
mapAssetIds
{}
mapColor
{
  "a": 255,
  "b": 0,
  "g": 0,
  "r": 0
}
musicContextTypeNone
randomNames
{}
regionTypeFarm
size
{
  "height": 0,
  "width": 0
}
spawns
{
  "assetSpawns": [],
  "itemSpawns": [],
  "mapPrefabSpawns": {
    "items": [],
    "probability": 0,
    "turnCount": 0
  },
  "npcSpawns": {
    "spawns": {}
  }
}
surface
{
  "biomeType": "Empty",
  "treeDensity": 0,
  "wildernessId": ""
}
surfaceTypeSurface
underground
{
  "sectorLinks": [],
  "sectors": [],
  "stairsDownRegionTemplateId": "",
  "stairsUpRegionTemplateId": ""
}