behaviour_tree

Attack [Melee]

Fields

FieldValue
nodes
[
  {
    "input": {},
    "name": "AttackMeleeSelector",
    "nodes": [
      {
        "input": {
          "abilityType": "Offensive",
          "targetName": "TargetEnemy",
          "usageType": "MeleeWeapon"
        },
        "name": "UseMeleeAbility",
        "nodes": [],
        "type": "NodeUseAbility",
        "weight": 1
      },
      {
        "input": {
          "attackType": "Melee",
          "targetName": "TargetEnemy"
        },
        "name": "MeleeAttack",
        "nodes": [],
        "type": "NodeAttackNPC",
        "weight": 1
      }
    ],
    "type": "NodeSelector",
    "weight": 1
  }
]