Two-Handed Weapon Mastery
The character has learned all the techniques for two-handed weapons, becoming a Master.
Fields
| Field | Value |
|---|---|
| abilityType | Passive |
| activationId | — |
| activationType | Passive |
| castAnimationAssetId | — |
| components | {
"items": [
{
"buff": {
"statsAffected": [
{
"statType": "TwoHandedDamageBonus",
"value": "10%|5%"
},
{
"statType": "Attack",
"value": "2|3"
}
]
}
}
]
} |
| cooldownTurns | {
"base": "None",
"scale": "None"
} |
| costs | [] |
| impactAnimationAssetId | — |
| isPlaceholder | No |
| isRangedAnimationReversed | No |
| maximumLevel | 10 |
| rangedAnimationAssetId | — |
| requiredItemTypes | {
"isUnarmed": false,
"itemTypeIds": {
"main": [
"sword2h",
"axe2h",
"hammer2h",
"staff",
"mace2h",
"spear"
]
}
} |
| requirements | {
"level": 2,
"mainStats": [
"Strength",
"Constitution"
],
"scale": 0,
"secondaryStats": []
} |
| skillStatType | Unknown |
| soundImpactId | — |
| soundLaunchId | — |
| spriteId | ability_2handed_mastery |
| stationaryAnimationAssetId | — |
| sustainAnimationAssetId | — |
| sustainCosts | [] |
| usageType | Passive |