Devastating Blow
The character gives it all for a devastating blow, swinging his weapon [stat]up to three times[/stat], each strike dealing [stat]higher damage[/stat].
Fields
| Field | Value |
|---|---|
| abilityType | Offensive |
| activationId | — |
| activationType | Single |
| castAnimationAssetId | — |
| components | {
"items": [
{
"attackWeapon": {
"strikes": [
{
"chance": "80%|5%",
"critBonus": 0,
"damageRatio": "80%|5%"
},
{
"chance": "50%|5%",
"critBonus": 0,
"damageRatio": "100%|15%"
},
{
"chance": "25%|5%",
"critBonus": 0,
"damageRatio": "150%|25%"
}
],
"targetInfos": [
{
"color": "#ff5959",
"confirmFlags": [
"Good",
"PartyMember"
],
"excludeFlags": [
"Self"
],
"includeFlags": [
"AnyNPC"
],
"rangeRadius": 1,
"rangeType": "Square",
"suggestedFlags": [
"Enemy"
],
"targetType": "OneTile"
}
]
}
}
]
} |
| cooldownTurns | {
"base": {
"int": 8
},
"scale": "None"
} |
| costs | [
{
"costType": "Default",
"modifier": {
"base": {
"int": 16
},
"scale": "None"
},
"statType": "Stamina"
}
] |
| impactAnimationAssetId | — |
| isPlaceholder | No |
| isRangedAnimationReversed | No |
| maximumLevel | 5 |
| rangedAnimationAssetId | — |
| requiredItemTypes | {
"isUnarmed": false,
"itemTypeIds": {
"main": [
"sword2h",
"axe2h",
"hammer2h",
"staff",
"mace2h",
"spear"
]
}
} |
| requirements | {
"level": 8,
"mainStats": [
"Strength",
"Constitution"
],
"scale": 0,
"secondaryStats": []
} |
| skillStatType | Unknown |
| soundImpactId | — |
| soundLaunchId | — |
| spriteId | ability_2handed_devastating_blow |
| stationaryAnimationAssetId | — |
| sustainAnimationAssetId | — |
| sustainCosts | [] |
| usageType | MeleeWeapon |